It gives you a better chance at performing juggles than before and I think the way juggles were performed in the previous games should have stayed that way. The bound system allows you to hit the opponent so hard with certain moves that they'll bounce off the ground after being hit. I should first bring up the new bound system. Let's get into the real fighting modes now. This would have been useful because normally you can set those for a combination of two attack buttons which often results in a throw or just some kind of special attack.īut that's just the side-game. Sometimes it might be hard to target the person who you are trying to attack and you can't set the R1 R2 L1 or L2 buttons to attack. I feel it's an improvement over the adventure modes they've had before. For example some items gives you more health and make your attacks have a chance of being elemental and thus causing extra damage. These customizations really comes in handy for your characters. The cool thing about farming items is that they are made free in your characters customization after doing so. This is like the Tekken Force and Devil Within side-games before it but with new elements like farming for items and all that stuff. Another new thing is the Scenario Campaign mode. Tekken 6 gives you new characters including Alisa Lars Zafina Bob Leo and Miguel plus two unplayable boss characters Nancy and Azazel. The game disappointed some fans while others loved it kind of like how Tekken 4 did in a way. Many Tekken fans including myself starting becoming impatient because it's release on consoles kept getting delayed. Nearly 2 years later it was finally released on consoles which were PlayStation 3 PlayStation Portable and Xbox 360. Tekken 6 was originally released in Arcades. Tekken 6 was a game that some fans waited years to finally play.
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